Campers will learn to create a webpage and program it with HTML and CSS while also learning more about how the internet works. This week includes topics about internet privacy and examines the characteristics of good web pages. There will be an emphasis on iterative problem solving all week.
Campers will create their own video game using GameMaker. Beginners will start with a basic introduction to game design and move on to develop their own video game. The advanced camp will focus on more intricate design techniques.
Girls Tech Camp
A week for girls, by girls!!! We will touch on programming, web design and e-textiles in a fun week designed just for girls!!!
Campers will build and program Lego Mindstorms Robots in a team of up to 3 to perform tasks like Mars Pickup and Sumo Wars Bot fights. Programming Robots to use sensors and motors to interact with the environment, and skills like problem solving, design, test and creativity will all come into play during this week-long camp. More about Lego here. The beginner week assumes no previous experience while the advanced week is for those who may have used Mindstorms before.
Campers will learn to about the concepts of computer programming using Scratch. Scratch is a language developed by MIT to teach younger children programming using visual images. Students will learn fundamental programming concepts like variables, loops and conditionals. The beginner week assumes no previous experience while the advanced week is for campers who have completed our beginner program.
Advanced Programming with Python or Java
The idea of this camp is to serve those who may already know the basics of programming and are looking for the next step. This would be perfect if you’ve done a camp with us last year, though it is not necessary. The very basics will be quickly reviewed so there will be more time for advanced topics which may include algorithms and some data structures.
Campers will learn the basics of data science: starting from the idea, then going into the practice of collecting data, storing data in a computer, continuing with data analysis, and finishing with the discussion and visualization of results.